“The door! You actually opened the door! What a day! Hahaa!„
Bedwyr is an enchanter and merchant at the Phoenix Inn in the Great Market district of Aleroth in 1300 AD.
Background[]
A former friendly rival of Hannibal (their relationship is described as a "bromance" in Bedwyr's Scribbles), he was purposely locked in a second floor room of the inn to prevent him from participating in a competition long ago. When Hannibal fell through a hole in the floor and broke his neck, he remained as a ghost to haunt the inn and prevent anyone from taking the "Enchanter Room Key" to set Bedwyr free. Eventually he turned to necromancy to stay alive, albeit as a skeleton.
When he is found by the Dragon Knight, Bedwyr is eager to begin enchanting again, but requires a Goblin Energy Orb to use his machines (quest: Fire 'em Up). If you find one for him, he can serve as your enchanter.
Interactions with player character[]
Quests | Mindread | Merchant |
---|---|---|
✔ | ✔ | ✔ |
Merchant Inventory
Weapons | Armour | Accessories |
---|---|---|
✔ | ✔ | ✘ |
Gems | Ores | Consumables |
✔ | ✔ | ✘ |
* Also sells ultimate-quality enchantment formulas
- Axe of Titus (one-handed axe)
- Good Day and Goodbye (one-handed warhammer)
- Waste Land Leggings (armor)
Mindreading[]
Exp | Thought | Notes |
---|---|---|
15000 |
| Reveals that he craves High Hall Wine for the quest Mind over Matter |