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The classes are specialisations of the Source Hunters and their companions in Divinity: Original Sin and Divinity: Original Sin Enhanced Edition.

Overview[]

Classes in Divinity: Original Sin form the basis of the two Source Hunters Abilities, Attributes, Skills and Talents. Additionally it determines the two Hunters weapons and armour.

In total there are 12 classes, which fall into one of three groups: Warrior, Mage and Survivor. Each class will allocate a total of 5 points to each player characters' Attributes.

Mage classes[]

Mage classes abilities stem from the various magic schools, most prefer to use long range attacks or summons, with the exception of battlemages, who use a mixture of close and long range techniques.

Cleric[]

Cleric (Original Sin EE)
Heals allies or smashes skulls, depending on the direction of the winds.
In-game description

The cleric is a mage who specialises in Hydrosophist magic, which they complement with martial Man-at-Arms skills. Their weapon of choice is a one-handed mace complemented with a shield. They utilise Melee Power Stance and Divine Light to hinder their enemies and either Minor Heal or Regeneration spell to support their allies.

Statistics of the default Cleric
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Strength + 7
Constitution + 6
Speed + 6
Intelligence + 6
Perception + 5
Dexterity + 5
Dexterity + 5
Both Editions:
Man-at-Arms + 1
Single-handed + 1
Shield Specialist + 1
Armour Specialist + 1
Hydrosophist + 1
Skills:
Melee Power Stance
Divine Light
Minor Heal (Classic)
Regeneration (Enhanced)

Talents:
Anaconda
My Precious
Weapon:
Source Hunter's Mace
Source Hunter's Shield

Armour:
Source Hunter's Armour
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Minor Healing Potion x 2

Enhanced Edition:
Holy Hand Grenade
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks


Enchanter[]

Enchanter (Original Sin EE)
Prefers to turn the tide of battle from afar, manipulating foes with powerful magic.
In-game description

The enchanter is a mage who specialises in Hydrosophist and Aerotheurge magic, which they accompany with their Telekinesis and either Wand (Enhanced Edition) or Charisma (Classic Edition) abilities. Their weapon of choice (depending on the setting) is either Source Hunter's Air Staff (Classic Edition) or one-handed Old Wooden Water Wand (Enhanced Edition).

Statistics of the default Enchanter
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Intelligence + 7
Speed + 7
Perception + 6
Strength + 5
Constitution + 5
Dexterity + 5
Both Editions:
Telekinesis + 1
Willpower + 1 (Classic)
Wand + 1 (Enhanced)
Hydrosophist + 1
Aerotheurge + 1
Charisma + 1
Skills:
Bitter Cold
Slow Current (Classic)
Freezing Touch (Enhanced)
Teleportation

Talents:
Escapist
Elemental Affinity
Weapon:
Source Hunter's Air Staff (Classic)
Old Wooden Water Wand (Enhanced)

Armour:
Source Hunter Robe
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Summon Ice Elemental scroll
Minor Healing Potion x 2

Enhanced Edition:
Blitz Bolt scroll
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks

Witch[]

Witch (Original Sin EE)
An intimidating presence whose bone-chilling powers terrify friend and foe alike.
In-game description

The witch is a mage who specialises in Witchcraft and Geomancer magic which they complement with their Willpower, Loremaster and Charisma abilities. Their weapon of choice is two-handed staff which they wield as they summon spiders and weaken their foes.

Statistics of the default Witch
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Intelligence + 8
Speed + 6
Perception + 6
Strength + 5
Constitution + 5
Dexterity + 5
Dexterity + 5
Both Editions:
Witchcraft + 1
Willpower + 1
Geomancer + 1
Loremaster + 1
Charisma + 1
Skills:
Oath of Desecration
Summon Spider
Bloodletting (Classic)
Vampiric Touch (Enhanced)

Talents:
Pet Pal
Walk it Off
Weapon:
Source Hunter's Earth Staff

Armour:
Source Hunter Robe
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Summon Undead Warrior scroll
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Minor Healing Potion x 2

Enhanced Edition:
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks

Wizard[]

Wizard (Original Sin EE)
A scholar of magic specialised in starting and ending battles with a flick of the wrist, exacting swift victory from safe distance.
In-game description

The wizard is a mage who specialises in Pyrokinetic and Geomancer magic which they complement with their Loremaster, Willpower and Charisma abilities. Their weapon of choice is two-handed staff which they wield as they decimate their enemies from far distance.

Statistics of the default Wizard
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Intelligence + 7
Constitution + 6
Speed + 6
Perception + 6
Strength + 5
Dexterity + 5
Both Editions:
Willpower + 1
Pyrokinetic + 1
Geomancer + 1
Loremaster + 1
Charisma + 1
Skills:
Flare
Midnight Oil
Magical Poison Dart (Classic)
Boulder Bash (Enhanced)

Talents:
Know-it-All
Far Out Man
Weapon:
Source Hunter's Fire Staff

Armour:
Source Hunter Robe
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Fireball scroll
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Minor Healing Potion x 2

Enhanced Edition:
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks

Survivor classes[]

Survivors rely on fast attacks and skills such as theft and lock picking to complete their objectives. Their primary interest is in their well-being and self preservation.

Ranger[]

Ranger (Original Sin EE)
A marksman with a legendary knack for self-preservation.
In-game description

The ranger is a survivor who utilises Expert Marksman ability to shoot their enemies from afar. Their weapon of choice is always a bow. Additionaly they rely on their Crafting, Loremaster and Blacksmithing abilities to craft special arrows, depending on their enemies weaknesses.

Statistics of the default Ranger
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Dexterity + 8
Speed + 6
Perception + 6
Strength + 5
Constitution + 5
Intelligence + 5
Expert Marksman + 1
Bow + 1
Blacksmithing + 1
Loremaster + 1
Crafting + 1
Skills:
Ricochet
Ranged Power Stance
Tactical Retreat (Classic)
First Aid (Enhanced)

Talents:
Bully
Arrow Recovery
Weapon:
Source Hunter's Bow

Armour:
Source Hunter's Armour
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Minor Healing Potion x 2
Fire Arrow
Stunning Arrow
Poison Arrow

Enhanced Edition:
Fire Arrow x 2
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks

Rogue[]

Rogue (Original Sin EE)
With a lot of skill and little luck, this rogue sees the world as an open coffer.
In-game description

The rogue is a survivor who utilises Scoundrel ability in combination with Sneaking and Lockpicking in order to backstab their foes and additionaly open few locked doors or chests. Their weapon of choice are always one-handed daggers either wielded in single or both hands.

Statistics of the default Rogue
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Strength + 5
Constitution + 5
Intelligence + 5

Classic Edition:
Dexterity + 7
Speed + 7
Perception + 6

Enhanced Edition:
Dexterity + 8
Speed + 7
Perception + 5
Classic Edition:
Scoundrel + 1
Single-handed + 1
Sneaking + 1
Pickpocketing + 1
Lockpicking + 1

Enhanced Edition:
Scoundrel + 1
Sneaking + 1
Dual Wielding + 2
Skills:
Walk in Shadows
Fast Track
Razor's Edge (Classic)
Precise Incision (Enhanced)

Talents:
Guerrilla
Back-Stabber
Weapon:
Fighting Knife
Fighting Knife x 2 (Enhanced)

Armour:
Source Hunter's Armour
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Minor Healing Potion x 2

Enhanced Edition:
Smoke Grenade
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks

Shadowblade[]

Shadowblade (Original Sin EE)
A powerful assassin whose arsenal of both daggers and magic would terrify any enemy, if they ever saw it coming.
In-game description

The shadowblade is a survivor who utilises Scoundrel ability in combination with Witchcraft and Aerotheurge magic. They primarily rely on their ability to sneak in order to backstab their enemies with either a single dagger or dagger and a one-handed sword. Depending on their specialisation in Single-handed or Dual Wielding abilities. If they cannot backstab their foes up-close they may resort to magic in order to hinder, or otherwise eliminate their foes.

Statistics of the default Shadowblade
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Intelligence + 7
Speed + 7
Dexterity + 6
Constitution + 5
Perception + 5
Strength + 5
Both Editions:
Scoundrel + 1
Witchcraft + 1
Aerotheurge + 1
Sneaking + 1

Classic Edition:
Single-handed + 1

Enhanced Edition:
Dual Wielding + 1
Skills (Classic Edition):
Razor's Edge
Headvice
Bloodletting

Skills (Enhanced Edition):
Vampiric Touch
Thunder Jump
Walk in Shadows

Talents:
Guerrilla (Classic)
Back-Stabber (Enhanced)
Leech
Weapon:
Fighting Knife
Training Sword (Enhanced)

Armour:
Source Hunter Cloth Armor
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Blind scroll
Minor Healing Potion x 2

Enhanced Edition:
Toxic Grenade
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks

Wayfarer[]

Wayfarer (Original Sin EE)
A survivalist and practitioner of magic, the wayfarer is hard to hit and even harder to evade.
In-game description

The wayfarer is a survivor who utilises Expert Marksman ability in combination with Hydrosophist and Geomancer magic. Their weapon of choice is either Source Hunter's Bow or Light Old Crossbow depending on whether they specialise in wielding Bow or Crossbow.

Statistics of the default Wayfarer
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Constitution + 6
Speed + 6
Strength + 5
Perception + 5

Classic Edition:
Intelligence + 7
Dexterity + 6

Enhanced Edition:
Dexterity + 7
Intelligence + 6
Expert Marksman + 1
Bow + 1 (Classic)
Crossbow + 1 (Enhanced)
Hydrosophist + 1
Geomancer + 1
Crafting + 1
Skills (Both Editions):
Summon Spider

Skills (Classic Edition):
Minor Heal
Magical Poison Dart

Skills (Enhanced Edition):
First Aid
Ricochet

Talents:
Scientist
Pet Pal
Weapon:
Source Hunter's Bow (Classic)
Light Old Crossbow (Enhanced)

Armour:
Source Hunter's Armour
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Immune to Poisoning scroll
Minor Healing Potion x 2

Enhanced Edition:
Oil Flask
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks

Warrior classes[]

Warrior classes focus primarily on physical attack and defence and as such, are best suited to close quarters combat.

Battlemage[]

Battlemage (Original Sin EE)
Amplifies brute strength with powerful magic.
In-game description

The battlemage is a warrior who utilises Witchcraft and Pyrokinetic magic alongside their martial Single-handed, Man-at-Arms and Armour Specialist combat skills. Their weapon of choice is one-handed weapon and shield.

Statistics of the default Battlemage
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Strength + 7
Constitution + 6
Dexterity + 5
Perception + 5

Classic Edition:
Speed + 6
Intelligence + 6

Enhanced Edition:
Intelligence + 7
Speed + 5
Both Editions:
Man-at-Arms + 1
Single-handed + 1
Armour Specialist + 1
Witchcraft + 1
Pyrokinetic + 1
Skills:
Crushing Fist
Enfeebling Touch (Classic)
Oath of Desecration (Enhanced)
Burning Touch

Talents:
Opportunist
What a Rush
Weapon:
Training Sword
Source Hunter's Shield

Armour:
Source Hunter robe
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Fireball Scroll
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Minor Healing Potion x 2

Enhanced Edition:
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks

Fighter[]

Fighter (Original Sin EE)
Brutal warrior and expert in close combat.
In-game description

The fighter is a brutal warrior and expert in close combat. Focusing on single-handed weaponry, and Man-at-Arms skills, the fighter begins initially with Battering Ram, Melee Power Stance and Dust Devil. Allowing them to charge into battle, focus on hard hitting attacks and deal damage to those around them respectively. In addition to this, they also focus on shields, armour and body building to be able to withstand oncoming attacks.

Statistics of the default Fighter
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Strength + 7
Constitution + 6
Speed + 6
Perception + 6
Dexterity + 5
Dexterity + 5
Intelligence + 5
Both Editions:
Man-at-Arms + 1
Single-handed + 1
Shield Specialist + 1
Armour Specialist + 1
Body Building + 1
Skills:
Melee Power Stance
Battering Ram
Dust Devil (Classic)
Crushing Fist (Enhanced)

Talents:
Opportunist
My Precious
Weapon:
Training Sword
Source Hunter's Shield

Armour:
Source Hunter Mail Armor
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Minor Healing Potion x 2

Enhanced Edition:
Firestorm Grenade
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks
This information relates exclusively to Original Sin: Enhanced Edition

Inquisitor[]

Inquisitor (Original Sin EE)
A daring wand-wielder risking life and limb to decimate evil head-on.
In-game description

The Inquisitor is a warrior who utilises pure Witchcraft, Pyrokinetic and Aerotheurge magic when dealing with enemies up close. Their weapon of choice are dual-wielded wands which they use to deal with their foes up range. If needed they can use their spells to decimate enemies near them.

Statistics of the default Inquisitor
Attributes Abilities Skills and Talents Equipment Additional Items
Intelligence + 7
Constitution + 6
Speed + 7
Strength + 5
Perception + 6
Dexterity + 5
Dexterity + 5
Witchcraft + 1
Pyrokinetic + 1
Aerotheurge + 1
Dual Wielding + 1
Wand + 1
Skills:
Burning Touch
Vampiric Touch
Thunder Jump
Fireball (Old Wooden Fire Wand)
Headvice (Old Wooden Air Wand)

Talents:
Far Out Man
Stench
Weapon:
Old Wooden Fire Wand
Old Wooden Air Wand

Armour:
Source Hunter Robe
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks
End of information relating to Original Sin: Enhanced Edition

Knight[]

Knight (Original Sin EE)
Specialised in war tactics, knights are trained not only to fight but to rally troops.
In-game description

The knight is the two-handed counterpart to the fighter, focusing more on hitting hard with a large blade than defending themselves with a shield. They do however, balance this out with a focus on healing their comrades and encouraging them into battle.

Statistics of the default Knight
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Strength + 8
Constitution + 6
Speed + 6
Perception + 5
Dexterity + 5
Dexterity + 5
Intelligence + 5
Both Editions:
Man-at-Arms + 1
Two-handed + 1
Armour Specialist + 1
Leadership + 1
Body Building + 1
Skills:
Encourage
Battering Ram
Cure Wounds

Talents:
Opportunist
What a Rush
Weapon:
Source Hunter's Two-Hander

Armour:
Source Hunter Breastplate
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Minor Healing Potion x 2

Enhanced Edition:
Firestorm Grenade
Minor Healing Potion x 1
Orders
Golden Grail
Zandalor's Trunks
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