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Difficulty (DOS EE)

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Difficulty Effects on Players Effects on NPCs Description
Explorer
  • +80% Vitality
  • +30% Chance to Hit
  • -50% Vitality
  • -25% Chance to Hit
Regular creatures don’t have any crowd control spells (Charm, Mute, Freeze, Petrify etc.), only bosses have them.
Classic
  • +15% Vitality
Creatures have all of their regular spells.
Tactician
  • +20% Vitality
This mode gives most creatures in the game additional skills & abilities, including bosses. It also adds a couple extra creatures to some fights.
Honor Mode
  • +20% Vitality
The user has only 1 save slot, so every time they save / quicksave / autosave, the savegame is overwritten. If a character dies (PC, companion, henchman) the game autosaves.

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