For crafting in Divinity: Original Sin, see Original Sin Crafting.
For crafting in Divinity: Original Sin (Enhanced Edition), see Original Sin Enhanced Edition Crafting.
This page is for collecting recipes and materials for crafting in Divinity: Original Sin 2.
Crafting components[]
Following list shows all manner of items used in crafting. Note that while these items are listed as ingredients or crafting components, they may have additional use. For example Bucket can be worn as helmet but also used to make Bucket With Water or even Clay-Filled Bucket, if Gift Bag: Herb Gardens is enabled.
- Ancient human skull
- A jar of mind maggots
- Air essence
- Animal hide
- Animal scales
- Arrow
- Arthropod leg
- Barrel
- Blessed water barrel
- Bone
- Bowstring
- Broad skull
- Broken bottle
- Bucket
- Bucket with water
- Chicken foot
- Claw
- Cloth scraps
- Cooking pot
- Crab's claw
- Cursed oil barrel
- Deathfog barrel
- Deathfog crate
- Dirty socks
- Earth essence
- Empty bottle
- Empty canister
- Empty cup
- Empty flask
- Empty grenade
- Empty honey jar
- Empty mug
- Empty perfume bottle
- Empty potion bottle
- Eternal artefact
- Eternal plate
- Eye
- Fancy feather
- Fang
- Feather
- Fire essence
- Fish bone
- Glowing idol of rebirth
- Gold cup
- Goo
- Hair
- Ink pot
- Ink pot and quill
- Intestines
- Jawless skull
- Lamp
- Large tusk
- Leather scraps
- Life essence
- Light golden teaspoon
- Livewood log
- Log
- Long branch
- Long rat tail
- Metal scraps
- Mortar and pestle
- Nails
- Needle
- Needle and thread
- Oil barrel
- Ooze barrel
- Parchment
- Peculiar seed
- Pilgrim shell
- Pixie dust
- Plate
- Plate scraps
- Puppet bead
- Quill
- Rabbit's paw
- Rat's tail
- Red fabric dye
- Ripped-off dwarven face
- Ripped-off elven face
- Ripped-off human face
- Ripped-off lizard face
- Rope
- Scale scraps
- Shadow essence
- Sharp piece of metal
- Sharp rock
- Sharp tooth
- Short stick
- Silver cup
- Silver glass
- Silver lever shaft
- Sinew
- Skull
- Slime
- Smokescreen arrowhead
- Soap
- Sovereign's orb
- Stardust
- Starfish
- Thread
- Tongs
- Tooth
- Tormented soul
- Tusk
- Void-touched livewood fragments
- Voidwoken spike
- Water barrel
- Water essence
- Wooden figurine
- Wool
- Zaikk's talon
Crafting Stations[]
Crafting stations are stationary objects which may not only be neccessary to craft certain items, but may also serve as an ingredient or substitute for an ingredient during crafting. Following list shows crafting stations present in the game.
- Anvil
- Beer Barrel
- Bench Saw
- Boiling Pot
- Bonfire
- Campfire
- Dreamer Pipe
- Hand Water Pump
- Oven
- Pot Still
- Spinning Wheel
- Stove
- Well
- Wine Barrel
Recipes[]
Armour[]
Name | Ingredients | Effects | Value |
---|---|---|---|
Armour of the Eternals | / Eternal Artefact + Eternal Plate + Metal Scraps + Source Orb | X Physical Armour Y Magic Armour Immunity to Shocked Immunity to Stunned Reflect 10% of melee damage as Air damage 1 empty rune slot |
Depends on Level |
Dwarven Mask of the Shapeshifter | Ripped-Off Dwarven Face + Source Orb | Turn Into a Dwarf Revert To Original Form |
Depends on Level |
Elven Mask of the Shapeshifter | Ripped-Off Elven Face + Source Orb | Turn into an Elf Revert To Original Form |
Depends on Level |
Human Mask of the Shapeshifter | Ripped-Off Human Face + Source Orb | Turn into a Human Revert To Original Form |
Depends on Level |
Lizard Mask of the Shapeshifter | Ripped-Off Lizard Face + Source Orb | Turn into a Lizard Revert To Original Form |
Depends on Level |
Mask of the Shapeshifter | Dwarven Mask of the Shapeshifter + Elven Mask of the Shapeshifter + Human Mask of the Shapeshifter + Lizard Mask of the Shapeshifter + Source Orb | Turn Into a Human Turn into a Lizard Turn into an Elf Turn Into a Dwarf Revert To Original Form |
Depends on Level |
Handmade Cloth Shirt | Needle and Thread + Cloth Scraps | X Physical Armour Y Magic Armour |
Depends on Level |
Handmade Leather Armour | Needle and Thread + Leather Scraps | X Physical Armour Y Magic Armour |
Depends on Level |
Handmade Mage Armour | Needle and Thread + Cloth Scraps + Pixie Dust | X Physical Armour Y Magic Armour |
Depends on Level |
Handmade Plate Armour | Plate Scraps + Any Hammer + Anvil | X Physical Armour Y Magic Armour |
Depends on Level |
Handmade Scale Armour | Scale Scraps + Any Hammer + Anvil | X Physical Armour Y Magic Armour |
Depends on Level |
Arrows[]
- Arrows
- Arrowheads
Consumables[]
- Cooking
Name | Ingredients | Effects | Value |
---|---|---|---|
Apple Juice | Apple + Empty Cup Apple + Empty Mug |
Heals + 10 % Poison Resistance + 10 % |
4 |
Apple Pie | Apple Pie Dough + Oven | Heals + 20 % Poison Resistance + 10 % |
8 |
Apple Pie Dough | Apple + Dough | Heals + 10 % | 2 |
Black Tea | Black Tea Leaves + Teapot | Fire Resistance + 75 % | |
Bottle of Beer | Beer Barrel + Empty Bottle | Intelligence -1 Initiative -5 Lucky Charm +2 Applies Drunk Heals + 20 % |
7 |
Bottle Filled With Oil | Oil Barrel + Empty Bottle | Intelligence - 1 Constitution - 1 Fire Resistance - 50 % Set Poisoned |
3 |
Bottle of Water | Empty Bottle + Water Barrel Empty Bottle + Well |
Heals + 5 % | 1 |
Bread | Dough + Oven | Heals + 10 % Strength + 1 |
2 |
Cheese Bread | Cheese Bread Dough + Oven | Heals + 10 % Constitution + 1 |
7 |
Cheese Bread Dough | Dough + Cheese | Heals + 10 % | 2 |
Cold Fries | Potato + Knife Potato + Dagger |
Heals + 5 % | 4 |
Cold Mashed Potatoes | Potato + Hammer | Heals + 5 % | 4 |
Cup of Oil | Oil Barrel + Empty Cup | Intelligence - 1 Constitution - 1 Fire Resistance - 50 % Set Poisoned |
1 |
Cup of Tea | Tea Herbs + Teapot | Heals + 5 % | 2 |
Cup of Water | Empty Cup + Water Barrel Empty Cup + Well |
Heals + 5 % | 1 |
Dinner | Ham + Boiling Pot / Oven Raw Ribs + Boiling Pot / Oven Red Snapper + Boiling Pot / Oven Plaice + Boiling Pot / Oven Mackerel + Boiling Pot / Oven Herring + Boiling Pot / Oven Chub Fish + Boiling Pot / Oven Egg + Boiling Pot / Oven |
Heals + 20 % Strength + 2 |
8 |
Dough | Flour + Mug of Water Flour + Bottle of Water Flour + Cup of Water Flour + Milk + Egg |
Heals + 5 % | 1 |
Dwarven Stew | Dinner + Bottle of Beer | Heals + 10 % Strength + 1 |
10 |
Elven Stew | Dinner + Tomato Sauce | Heals + 10 % Finesse + 2 |
10 |
Fish Pie | Fish Pie Dough + Oven | Heals + 10 % Intelligence + 2 |
7 |
Fish Pie Dough | Red Snapper + Dough Plaice + Dough Mackerel + Dough Herring + Dough Chub Fish + Dough |
Heals + 10 % | 3 |
Green Tea | Green Tea Leaves + Teapot | AP Cost - 2 | |
Milk and Honey | Milk + Jar of Honey | Heals + 15 % Poison Resistance + 20 % Set Warm for 2 turns |
5 |
Mug of Beer | Beer Barrel + Empty Mug Beer Barrel + Empty Cup |
Intelligence -1 Set Drunk for 2 turns Heals + 10 % |
6 |
Mug of Water | Water Barrel + Empty Mug | Heals + 5 % | 1 |
Mug of Wine | Grapes + Empty Mug | Heals + 5 % Set Drunk for 2 turns |
4 |
Orange Juice | Orange + Empty Cup Orange + Empty Mug |
Heals + 10 % Finesse + 1 |
4 |
Pizza | Pizza Dough + Oven | Heals + 10 % Constitution + 2 |
7 |
Pizza Dough | Dough + Tomato Sauce | Heals + 10 % | 2 |
Potato Porridge | Potato + Milk | Heals + 20 % Strength + 2 |
8 |
Pumpkin Soup | Pumpkin + Boiling Pot | Heals + 20 % Wits + 2 |
8 |
Rivellon Fries | Cold Fries + Boiling Pot | Heals + 20 % Constitution + 2 |
7 |
Tomato Sauce | Tomato + Hammer / Mace | Heals + 5 % Poison Resistance + 10 % |
2 |
White Tea | White Tea Leaves + Teapot | Maximum AP + 2 |
- Herbal mixtures
Name | Ingredients | Effects | Value |
---|---|---|---|
Alertness Herbmix | Drudanae + Puffball | Wits + 8 | 80 |
Courage Herbmix | Drudanae + Farhangite | Constitution + 8 | 80 |
Enlightenment Herbmix | Drudanae + Calocera | Intelligence + 8 | 80 |
Ferocity Herbmix | Drudanae + Augmentor | Start AP: + 2 AP Recovery: + 2 |
80 |
Potent Alertness Herbmix | Alertness Herbmix + Void-Tainted Yellow Ridgeback | Wits + 8 | 120 |
Potent Enlightenment Herbmix | Enlightenment Herbmix + Void-Tainted Umber Monkfish | Intelligence + 8 | 120 |
Potent Ferocity Herbmix | Ferocity Herbmix + Void-Tainted Crimson Bream | Start AP: + 2 AP Recovery: + 2 |
120 |
- Potions
Crafting components[]
Grenades[]
Name | Ingredients | Effects | Value |
---|---|---|---|
Armor Piercing Grenade | Empty Grenade + Broken Bottle | Deals Piercing Damage in 4 meter radius | 120 |
Blessed Ice Grenade | Frost Grenade + Source Orb | Creates Blessed Ice surface for 2 turns | 1000 |
Blessed Oil Flask | Oil Flask + Source Orb | Creates Blessed Oil surface for 2 turns | 900 |
Blessed Water Balloon | Water Balloon + Source Orb | Creates Blessed Water surface Set Wet for 2 turns |
800 |
Chemical Warfare Grenade | Empty Canister + Intestines Empty Canister + Rotten Eggs |
Deals Poison Damage in 4 meter radius Set Diseased (4 turns) |
900 |
Cluster Grenade | Empty Canister + Fire Essence | Creates Fire surfaces in 3 meter radius | 900 |
Cursed Cluster Grenade | Cluster Grenade + Source Orb | Creates Cursed Fire surfaces for 2 turns (1 meter radius each) Set Burning for 2 turns |
1000 |
Cursed Firestorm Grenade | Firestorm Grenade + Source Orb | Creates Cursed Fire surface for 2 turns Set Burning for 2 turns |
900 |
Cursed Poison Flask | Poison Flask + Source Orb | Creates Cursed Poison surface Set Poisoned for 2 turns |
900 |
Firestorm Grenade | Bottle Filled With Oil + Fuse | Set Burning for 3 turns | 40 |
Holy Hand Grenade | Sovereign's Orb + Starfish Sovereign's Orb + Pixie Dust |
Restores Vitality in 4 meter radius | 600 |
Frost Grenade | Empty Grenade + Water Essence | Deals Water Damage in 2 meter radius Set Chilled for 2 turns |
400 |
Love Grenade | Empty Perfume Bottle + Jar of Honey Empty Perfume Bottle + Pixie Dust |
Set Charmed for 2 turns in 4 meter radius | 600 |
Mind Maggot Grenade | Empty Grenade + A Jar of Mind Maggots | Set Charmed for 4 turns in 8 meter radius | 600 |
Nailbomb Grenade | Empty Grenade + Scale Scraps | Deals Physical damage in 4 meter radius Set Bleeding for 3 turns |
110 |
Oil Flask | Empty Flask + Oil Barrel | Creates oil surface in 2 meter radius | 30 |
Poison Cloud Grenade | Empty Canister + Poison Bottle Empty Canister + Ooze Barrel Empty Canister + Rotten Eggs |
Creates a Poison Cloud surface Set Poisoned for 2 turns |
150 |
Poison Flask | Empty Flask + Ooze Barrel | Creates poison surface in 2 meter radius Set Poisoned for 2 turns |
40 |
Razzle Dazzle Grenade | Empty Canister + Jellyroom Empty Canister + Air Resistance Potion |
Set Blinded for 2 turns | 170 |
Terror Grenade | Empty Canister + Tormented Soul | Set Terrified for 1 turn | 430 |
Thunderbolt Grenade | Empty Canister + Air Essence | Deals Air damage Set Shocked for 2 turns |
150 |
Tremor Grenade | Empty Canister + Earth Essence | Set Knocked Down for 1 turn | 400 |
Water Balloon | Intestines + Water Barrel | Creates Water surface Set Wet for 2 turns |
10 |
Runes[]
Runes are items which can be imbued into equipment for additional beneficial properties.
Name | Ingredients | Effects | Value |
---|---|---|---|
Small Flame Rune | Short Stick + Oil Barrel + Pixie Dust Short Stick + Cup of Oil + Pixie Dust Short Stick + Bottle Filled With Oil + Pixie Dust Log + Oil Barrel + Pixie Dust Log + Cup of Oil + Pixie Dust Log + Bottle Filled With Oil + Pixie Dust Long Branch + Oil Barrel + Pixie Dust Long Branch + Cup of Oil + Pixie Dust Long Branch + Bottle Filled With Oil + Pixie Dust |
Weapon: Fire Damage + 9 % Armour: Fire Resistance + 5 % Accessory: Critical Chance + 3 % |
150 |
Medium Flame Rune | Small Flame Rune + Small Flame Rune + Pixie Dust | Weapon: Fire Damage + 11 % Armour: Fire Resistance + 7 % Accessory: Critical Chance + 4 % |
380 |
Large Flame Rune | Medium Flame Rune + Medium Flame Rune + Pixie Dust | Weapon: Fire Damage + 13 % Armour: Fire Resistance + 9 % Accessory: Critical Chance + 5 % |
620 |
Giant Flame Rune | Large Flame Rune + Large Flame Rune + Pixie Dust | Weapon: Fire Damage + 15 % Armour: Fire Resistance + 11 % Accessory: Critical Chance + 6 % |
1150 |
Giant Flame Rune of Power | Giant Flame Rune + Rune Frame of Power | Intelligence + 3 Weapon: Fire Damage + 15 % Armour: Fire Resistance + 11 % Accessory: Critical Chance + 6 % |
1650 |
Mystical Giant Flame Rune | Giant Flame Rune + Rune Frame of Power | Weapon: Ranged + 1 / Fire Damage + 15 % Armour: Huntsman + 1 / Fire Resistance + 11 % Accessory: Pyrokinetic + 1 / Critical Chance + 6 % |
1650 |
Small Frost Rune | Water Barrel + Arrowhead + Pixie Dust Water Barrel + Metal Scraps + Pixie Dust Water Barrel + Plate Scraps + Pixie Dust Water Barrel + Scale Scraps + Pixie Dust Water Barrel + Sharp Piece of Metal + Pixie Dust Mug of Water + Arrowhead + Pixie Dust Mug of Water + Metal Scraps + Pixie Dust Mug of Water + Plate Scraps + Pixie Dust Mug of Water + Scale Scraps + Pixie Dust Mug of Water + Sharp Piece of Metal + Pixie Dust Cup of Water + Arrowhead + Pixie Dust Cup of Water + Metal Scraps + Pixie Dust Cup of Water + Plate Scraps + Pixie Dust Cup of Water + Scale Scraps + Pixie Dust Cup of Water + Sharp Piece of Metal + Pixie Dust Bottle of Water + Arrowhead + Pixie Dust Bottle of Water + Arrowhead + Pixie Dust Bottle of Water + Metal Scraps + Pixie Dust Bottle of Water + Plate Scraps + Pixie Dust Bottle of Water + Scale Scraps + Pixie Dust Bottle of Water + Sharp Piece of Metal + Pixie Dust |
Weapon: Water Damage + 9 % Armour: Water Resistance + 5 % Accessory: Movement + 0.25 |
150 |
Medium Frost Rune | Small Frost Rune + Small Frost Rune + Pixie Dust | Weapon: Water Damage + 11 % Armour: Water Resistance + 7 % Accessory: Movement + 0.5 |
380 |
Large Frost Rune | Medium Frost Rune + Medium Frost Rune + Pixie Dust | Weapon: Water Damage + 13 % Armour: Water Resistance + 9 % Accessory: Movement + 0.75 |
620 |
Giant Frost Rune | Large Frost Rune + Large Frost Rune + Superior Pixie Dust | Weapon: Water Damage + 15 % Armour: Water Resistance + 11 % Accessory: Movement + 1 |
1150 |
Mystical Giant Frost Rune | Giant Frost Rune + Mystical Rune Frame | Weapon: Single-Handed + 1 / Water Damage + 15 % Armour: Leadership + 1 / Water Resistance + 11 % Accessory: Hydrosophist + 1 / Movement + 1 |
1650 |
Small Masterwork Rune | Livewood Log + Mug of Wine + Pixie Dust Livewood Log + Glass of Wine + Pixie Dust Livewood Log + Bottle of Wine + Pixie Dust |
Weapon: + 9 % damage as Physical Damage Armour: Maximum Physical Armour + 9 % Accessory: Maximum Magic Armour + 9 % |
150 |
Medium Masterwork Rune | Small Masterwork Rune + Small Masterwork Rune + Pixie Dust | Weapon: + 11 % damage as Physical Damage Armour: Maximum Physical Armour + 13 % Accessory: Maximum Magic Armour + 13 % |
380 |
Large Masterwork Rune | Medium Masterwork Rune + Medium Masterwork Rune + Pixie Dust | Weapon: + 13 % damage as Physical Damage Armour: Maximum Physical Armour + 17 % Accessory: Maximum Magic Armour + 17 % |
|
Giant Masterwork Rune | Large Masterwork Rune + Large Masterwork Rune + Superior Pixie Dust | Weapon: + 15 % damage as Physical Damage Armour: Maximum Physical Armour + 21 % Accessory: Maximum Magic Armour + 21 % |
1150 |
Small Masterwork Rune of Power | Small Masterwork Rune + Rune Frame of Power | Strength + 1 Weapon: + 9 % damage as Physical Damage Armour: Maximum Physical Armour + 9 % Accessory: Maximum Magic Armour + 9 % |
650 |
Giant Masterwork Rune of Power | Giant Masterwork Rune + Rune Frame of Power | Strength + 3 Weapon: + 15 % damage as Physical Damage Armour: Maximum Physical Armour + 21 % Accessory: Maximum Magic Armour + 21 % |
1650 |
Mystical Medium Masterwork Rune | Medium Masterwork Rune + Mystical Rune Frame | Weapon: Wits + 2 / + 11 % damage as Physical Damage Armour: Constitution + 2 / Maximum Physical Armour + 13 % Accessory: Memory + 2 / Maximum Magic Armour + 13 % |
880 |
Mystical Large Masterwork Rune | Large Masterwork Rune + Mystical Rune Frame | Weapon: Wits + 2 / + 13 % damage as Physical Damage Armour: Constitution + 2 / Maximum Physical Armour + 17 % Accessory: Memory + 2 / Maximum Magic Armour + 17 % |
1120 |
Mystical Giant Masterwork Rune | Giant Masterwork Rune + Mystical Rune Frame | Weapon: Wits + 3 / + 15 % damage as Physical Damage Armour: Constitution + 3 / Maximum Physical Armour + 21 % Accessory: Memory + 3 / Maximum Magic Armour + 21 % |
1650 |
Small Rock Rune | Sharp Rock + Bottle of Beer + Pixie Dust Sharp Rock + Mug of Beer + Pixie Dust Sharp Rock + Beer Barrel + Pixie Dust |
Weapon: Earth Damage + 9 % Armour: Earth Resistance + 5 % Accessory: Maximum Vitality + 9 |
150 |
Medium Rock Rune | Small Rock Rune + Small Rock Rune + Pixie Dust | Weapon: Earth Damage + 11 % Armour: Earth Resistance + 7 % Accessory: Maximum Vitality + 23 |
380 |
Large Rock Rune | Medium Rock Rune + Medium Rock Rune + Pixie Dust | Weapon: Earth Damage + 13 % Armour: Earth Resistance + 9 % Accessory: Maximum Vitality + 55 |
620 |
Giant Rock Rune | Large Rock Rune + Large Rock Rune + Superior Pixie Dust | Weapon: Earth Damage + 15 % Armour: Earth Resistance + 11 % Accessory: Maximum Vitality + 111 |
1150 |
Giant Rock Rune Of Power | Giant Rock Rune + Rune Frame of Power | Strength + 3 Weapon: Earth Damage + 15 % Armour: Earth Resistance + 11 % Accessory: Maximum Vitality + 111 |
1650 |
Mystical Giant Rock Rune | Giant Rock Rune + Rune Frame of Power | Weapon: Two-Handed + 1 / Earth Damage + 15 % Armour: Warfare + 1 / Earth Resistance + 11 % Accessory: Geomancer + 1 / Maximum Vitality + 111 |
1650 |
Small Thunder Rune | Water Barrel + Gold Cup + Pixie Dust Water Barrel + Light Golden Teaspoon + Pixie Dust Mug of Water + Gold Cup + Pixie Dust Mug of Water + Light Golden Teaspoon + Pixie Dust Cup of Water + Gold Cup + Pixie Dust Cup of Water + Light Golden Teaspoon + Pixie Dust Bottle of Water + Gold Cup + Pixie Dust Bottle of Water + Light Golden Teaspoon + Pixie Dust |
Weapon: Air Damage + 9 % Armour: Air Resistance + 5 % Accessory: Dodging + 3 % |
150 |
Medium Thunder Rune | Small Thunder Rune + Small Thunder Rune + Pixie Dust | Weapon: Air Damage + 11 % Armour: Air Resistance + 7 % Accessory: Dodging + 4 % |
380 |
Large Thunder Rune | Medium Thunder Rune + Medium Thunder Rune + Pixie Dust | Weapon: Air Damage + 13 % Armour: Air Resistance + 9 % Accessory: Dodging + 5 % |
620 |
Giant Thunder Rune | Large Thunder Rune + Large Thunder Rune + Superior Pixie Dust | Weapon: Air Damage + 15 % Armour: Air Resistance + 11 % Accessory: Dodging + 6 % |
1150 |
Giant Thunder Rune Of Power | Giant Thunder Rune + Rune Frame of Power | Finesse + 3 Weapon: Air Damage + 15 % Armour: Air Resistance + 11 % Accessory: Dodging + 6 % |
1650 |
Mystical Giant Thunder Rune | Giant Thunder Rune + Mystical Rune Frame | Weapon: Dual Wielding + 1 / Air Damage + 15 % Armour: Scoundrel + 1 / Air Resistance + 11 % Accessory: Aerotheurge + 1 / Dodging + 6 % |
1650 |
Small Venom Rune | Bone + Poison Elixir + Pixie Dust Bone + Any Poison Bottle + Pixie Dust Skull / Broad Skull / Jawless Skull + Poison Elixir + Pixie Dust Skull / Broad Skull / Jawless Skull + Any Poison Bottle + Pixie Dust Ancient Human Skull + Poison Elixir + Pixie Dust Ancient Human Skull + Any Poison Bottle + Pixie Dust |
Weapon: Poison Damage + 9 % Armour: Poison Resistance + 5 % Accessory: Accurancy + 5 % |
150 |
Medium Venom Rune | Small Venom Rune + Small Venom Rune + Pixie Dust | Weapon: Poison Damage + 11 % Armour: Poison Resistance + 7 % Accessory: Accurancy + 8 % |
380 |
Large Venom Rune | Medium Venom Rune + Medium Venom Rune + Pixie Dust | Weapon: Poison Damage + 13 % Armour: Poison Resistance + 9 % Accessory: Accurancy + 12 % |
620 |
Giant Venom Rune | Large Venom Rune + Large Venom Rune + Superior Pixie Dust | Weapon: Poison Damage + 15 % Armour: Poison Resistance + 11 % Accessory: Accurancy + 15 % |
|
Giant Venom Rune of Power | Giant Venom Rune + Rune Frame of Power | Finesse + 3 Weapon: Poison Damage + 15 % Armour: Poison Resistance + 11 % Accessory: Accurancy + 15 % |
1650 |
Mystical Giant Venom Rune | Giant Venom Rune + Rune Frame of Power | Weapon: /Poison Damage + 15 % Armour: / Poison Resistance + 11 % Accessory: / Accurancy + 15 % |
1650 |
Scrolls[]
Name | Ingredients | Effects | Type |
---|---|---|---|
Acid Spores | Sheet of paper + Source orb + Livewood log | Shoot spores of corrosive acid that deal poison damage. Creates a cursed poison surface of 3.0m radius. |
Geomancer Expert |
Apotheosis | Sheet of paper + Source Orb + Puppet Bead | Reduces the cost of all skills by 3 Source points. All primary attributes increased by 5. |
Polymorph Master |
Armour of Frost | Sheet of paper + Water Essence + Bluegill Mushroom | Ice forms a defensive barrier around the target, providing magic armour. Sets Magic Shell. |
Hydrosophist Starter |
Blinding Radiance | Sheet of paper + Air essence + Light golden teaspoon / Gold cup | Sets "Radiant" status on caster for one turn; during that turn caster has a 100% chance to set Blinded against nearby targets |
Aerotheurge Starter |
Blood Sucker | Sheet of paper + Shadow essence + Penny Bun Mushroom | Blood sucker absorbs blood pools and restores the health of the caster, the amount it restores depends on relevant surface. |
Necromancer Starter |
Bone Cage | Sheet of paper + High Quality Shadow Essence / Alien Shadow Essence + Fish Bone | Bone cage increases physical armour and more for each corpse in the area around you. | Necromancer Adept |
Bull Horns | Sheet of paper + Life Essence + Antler | Enables Bull Rush. | Polymorph Starter |
Chain Lightning | Sheet of paper + Source Orb + Wool | Target receives air damage and then forks up to eight times up to 8m of the original impact zone dealing damage to each enemy struck. |
Aerotheurge Adept |
Chameleon Cloak | Sheet of paper + Life Essence + Long Rat's Tail | Renders the user Invisible. | Polymorph Starter |
Chicken Claw | Sheet of paper + Life Essence + Chicken Foot | Morphs target into a chicken | Polymorph Starter |
Contamination | Sheet of paper + Earth essence + Intestines | Deals poison damage and sets poisoned to enemies within a 12.0m radius around you for 1 turn. Turns water and blood surfaces, and clouds into poison |
Geomancer Starter |
Curse | Sheet of paper + High Quality Tormented Soul + Any Void-Tainted Fish | Curse target and/or surface | Sourcery |
Decaying Touch | Sheet of paper + Shadow essence + Eye | Touch your target to deal them Physical damage and make them Decay. | Necromancer Starter |
Deep Freeze | Sheet of paper + Alien Water Essence + Mackerel | Characters in the cone that are Frozen and below 10% Vitality shatter and instantly die. Otherwise they receive water damage and become Frozen. |
Hydrosophist Master |
Dimensional Bolt | Sheet of paper + Any Tormented Soul + Pepper | Deal random ranged elemental or physical damage that creates corresponding surface. | Summoning Starter |
Dominate Mind | Sheet of paper + Alien Tormented Soul + Jar of Honey | Charm a non-allied character, making them join combat on your side. | Summoning Adept |
Earthquake | Sheet of paper + Earth essence + Clay | Deals earth damage and knocks down enemy characters and items around the caster. Creates eight oil surfaces within the area. |
Geomancer Adept |
Electric Discharge | Sheet of paper + Air essence + Rabbit's Paw | Deal air damage and set Shocked for two turns | Aerotheurge Starter |
Elemental Totem | Sheet of paper + Any Tormented Soul + Wooden Figurine | Summon an Elemental Totem which will shoot projectiles depending on surface. | Summoning Starter |
Epidemic of Fire | Sheet of paper + Source Orb + Large Tusk | Send a cursed flame that will split on impact up to 5 times dealing fire damage and leaving a cursed fire surface behind. |
Pyrokinetic Expert |
Equalise | Sheet of paper + Alien Life Essence + Pilgrim Shell | Vitality and Armour percentages of characters in target area are summed up and redistributed equally. | Polymorph Master |
Ethereal Storm | Sheet of paper + Source Orb + Carrot | Summon a storm which will deal massive random elemental and physical damage in an area. | Summoning Master |
Favorable Wind | Sheet of paper + Air essence + Panties | Sets Favorable Wind Aura on the caster and allies within close proximity for four turns, increasing their movement speed by 1.5m for 4 turns. |
Aerotheurge Starter |
Fireball | Sheet of paper + Fire Essence + Sharp Claw | Hurl a fiery sphere that will explode, dealing fire damage. | Pyrokinetic Novice |
Firebrand | Sheet of paper + Alien Fire Essence + Fang | An aura that adds fire damage to weapon skills and attacks for all allies near you for 3 turns. | Pyrokinetic Master |
Fire Whip | Sheet of paper + High Quality Fire Essence + Voidwoken Spike | Long-range attack that deals fire damage to a single target, leaving them Blind and Burning. |
Pyrokinetic Adept |
Flaming Crescendo | Sheet of paper + Alien Fire Essence + Needle | Curse the target to explode in next turn or on death. | Pyrokinetic Master |
Fortify | Sheet of paper + Earth essence + Whisperwood | Increases character's Physical Armour for 3 turns. Fortified Characters cannot be forcefully teleported. |
Geomancer Starter |
Fossil Strike | Sheet of paper + Earth essence + Sharp Rock | A giant rock filled with sticky oil that deals earth damage and an oil surface within a 2 meter radius. |
Geomancer Starter |
Hail Strike | Sheet of paper + Water Essence + Chub Fish | Hail Strike creates three beams of ice that can inflict freeze and chill. | Hydrosophist Starter |
Haste | Sheet of paper + Fire Essence + Claw | Increases movement per AP spent by 2m.+ 1 temporary AP. Clears Slowed and Crippled |
Pyrokinetic Starter |
Healing Ritual | Sheet of paper + High Quality Water Essence / Alien Water Essence + Starfish | Shoots a bolt of healing energy that will jump to nearby allies. | Hydrosophist Adept |
Heart of Steel | Sheet of paper + Life Essence + Arrowhead Sheet of paper + Life Essence + Metal Scraps Sheet of paper + Life Essence + Plate Scraps Sheet of paper + Life Essence + Scale Scraps |
Restores Physical Armour. | Polymorph Novice |
Ignition | Sheet of paper + Fire Essence + Tusk | Sets enemy characters in line of sight around you on fire. | Pyrokinetic Starter |
Impalement | Sheet of paper + Earth essence + Sharp Piece of Metal | Rock spikes strike all character within a 4.0m radius area crippling them and dealing earth damage. Creates an oil surface. |
Geomancer Novice |
Infect | Sheet of paper + Shadow essence + Intestines | Deal physical damage. Infect a target with a disease that will spread to other nearby characters. | Necromancer Novice |
Laser Ray | Sheet of paper + High Quality Fire Essence + Nails | Line of intense heat that deals fire damage to characters and leaves fire clouds behind. | Pyrokinetic Adept |
Living on the Edge | Sheet of paper + High Quality Shadow Essence / Alien Shadow Essence + Dirty Socks | For 2 turns, your target character's Vitality cannot be reduced below 1 point. | Necromancer Adept |
Living Wall | Sheet of paper + Alien Earth Essence + Augmentor | Vines sprout from the ground to block the path in a target area, emitting poison clouds around them. |
Geomancer Master |
Mend Metal | Sheet of paper + Earth essence + Stardust Herb | Allies near to the caster slowly regenerate Physical Armour. | Geomancer Novice |
Nether Swap | Sheet of paper + High Quality Air Essence / Alien Air Essence + Chanterelle | Allows the caster or an ally of their choosing to swap places with an enemy. | Aerotheurge Adept |
Peace of Mind | Sheet of paper + Fire Essence + Crab's Claw | Increases Strength, Finesse, Intelligence and Wits by 1 of the target character. Removes Blinded, Terrified, Charmed, Taunted, Sleeping, Enraged and Mad. |
Pyrokinetic Starter |
Poison Dart | Sheet of paper + Earth essence + Fly Agaric Mushroom | Shoot poison at an enemy which will deal poison damage and create poison surface beneath them. |
Geomancer Starter |
Poison Wave | Sheet of paper + High Quality Earth Essence / Alien Earth Essence + Slime | Poison erupts from the caster in a circular wave, dealing poison damage and forming poison clouds. Gives immunity to poison and earth damage for one turn. |
Geomancer Adept |
Rain | Sheet of paper + Water Essence + Herring | Summons rain in target area, creating water surfaces and revealing those invisible. | Hydrosophist Starter |
Raise Bloated Corpse | Sheet of paper + Shadow essence + Raw Red Meat | Target a nearby corpse and raise a bloated cadaver to fight for you. | Necromancer Starter |
Rallying Cry | Sheet of paper + Any Tormented Soul + Garlic | Restores the casters Vitality and Magic Armour depending on number of friendly characters and totems nearby. | Summoning Novice |
Reactive Armour | Sheet of paper + High Quality Earth Essence / Alien Quality Earth Essence + Trumpet of Death | Deals physical damage based on the casters current Physical Armour, in a wave of metal spikes to everyone in the area (including yourself). |
Geomancer Adept |
Restoration | Sheet of paper + Water Essence + Penny Bun Mushroom | Restoration heals a target over time for a small amount of HP and also cures poison and bleeding. | Hydrosophist Starter |
Searing Daggers | Sheet of paper + Fire Essence + Tooth | Throw 3 small blades of fire that deal damage to the target. | Pyrokinetic Starter |
Shackles of Pain | Sheet of paper + Shadow essence + Skull / Broad Skull / Jawless Skull | Mark a target so that it will receive all the damage you receive. | Necromancer Novice |
Shocking Touch | Sheet of paper + Air essence + Flour | A short range shock attack that has the potential to stun the target. | Aerotheurge Starter |
Silencing Stare | Sheet of paper + Alien Shadow Essence + Goo | Silence enemies in a cone in front of you. Silence stops them from using abilities. |
Necromancer Master |
Soothing Cold | Sheet of paper + Water Essence + Red Snapper | Regenerate Magic Armour for all allies around the caster. | Hydrosophist Novice |
Spider Legs | Sheet of paper + High Quality Life Essence / Alien Life Essence + Arthropod Leg | Allows movement on web surface and grants the ability to create web surfaces | Polymorph Adept |
Spread Your Wings | Sheet of paper + Life Essence + Sinew | Enables Flight. Immunity to surfaces. | Polymorph Novice |
Skin Graft | Sheet of paper + Source Orb + Animal Scales | Resets all cooldowns. Removes Burning, Necrofire, Poisoned, Bleeding | Polymorph Adept |
Summon Hungry Flower | Sheet of paper + Source Orb + Earth Tongue Mushroom | Summons a mobile plant having Acid Spore, Poison Wave and All In skills. | Geomancer Adept |
Superconductor | Sheet of paper + Alien Air Essence + Jellyroom | Deals air damage to all enemies within the area making them Shocked. | Aerotheurge Master |
Supernova | Sheet of paper + High Quality Fire Essence + Sharp Tooth | Explode, creating fire surfaces and dealing fire damage in a area around you. | Pyrokinetic Novice |
Teleportation | Sheet of paper + Air essence + Feather | Allows the caster to move objects (inanimate or otherwise) from one location to another | Aerotheurge Novice |
Tentacle Lash | Sheet of paper + Life Essence + Rat's Tail | Strikes target for physical damage. Set Atrophy on target. | Polymorph Starter |
Tornado | Sheet of paper + Alien Air Essence + Hair | Tornado randomly moves through the battlefield, removing surfaces and revealing invisible characters. |
Aerotheurge Master |
Winter Blast | Sheet of paper + Water Essence + Plaice | Winter blast deals water damage to its target. Sets Chilled status for 2 turns on characters in the area. |
Hydrosophist Novice |
Tools[]
Name | Ingredients | Effects | Value |
---|---|---|---|
Lockpick | Needle + Needle Nails + Hammer Soap + Key |
Unlocks doors and chests | 14 |
Trap Disarming Kit | Tongs + Sharp Piece of Metal | Deactivates a trap | 40 |
Weapons[]
Name | Ingredients | Effects | Value |
---|---|---|---|
Big Tongs Roped Together | Tongs + Cloth Scraps Tongs + Leather Scraps |
X-Y Damage Two-Handed Mace |
Depends on Level |
Crossbow | Crossbow Without a String + Bowstring | X-Y Damage Crossbow |
Depends on Level |
Handmade Sword | Metal Scraps + Any Hammer + Anvil | X-Y Damage One-Handed Sword |
Depends on Level |
Improvised Staff | Long Branch + Shell | X-Y Damage Staff |
Depends on Level |
Knife On A Stick | Short stick + Knife / Dagger + Rope | X-Y Damage One-Handed Sword |
Depends on Level |
Makeshift Club | Long Branch + Cloth Scraps Long Branch + Leather Scraps Long Branch + Sharp Rock x 3 |
X-Y Damage One-Handed Mace |
Depends on Level |
Makeshift Wand | Short stick + Skull / Broad Skull / Jawless Skull Short stick + Ancient Human Skull |
X-Y Damage One-Handed Wand |
Depends on Level |
Primitive Harpoon | Long Branch + Arrowhead Long Branch + Sharp Piece of Metal Long Branch + Knife / Dagger + Rope |
X-Y Damage Spear |
Depends on Level |
Sharp Stone on a Big Branch | Long Branch + Sharp Rock | X-Y Damage Two-Handed Axe |
Depends on Level |
Sharp Stone on a Stick | Short stick + Sharp Rock | X-Y Damage One-Handed Axe |
Depends on Level |
Shiv | Sharp Piece of Metal + Handkerchief Sharp Piece of Metal + Any Hammer + Anvil Sharp Piece of Metal + Cloth Scraps Sharp Piece of Metal + Leather Scraps |
X-Y Damage Dagger |
Depends on Level |
Toy Crossbow | Short stick + Long Branch | X-Y Damage Crossbow |
Depends on Level |
Twig With a String | Short stick + Bowstring | X-Y Damage Bow |
Depends on Level |
Gift Bag Recipes[]
Crafter's Kit[]
- Crafting Components
Name | Ingredients | Effects | Value |
---|---|---|---|
Crafter's Kit | Metal Scraps + Wood Chips + Repair Hammer | Used in crafting | 30 |
Empty Canister | Metal Scraps + Metal Scraps + Crafter's Kit | Used in crafting grenades | 100 |
Trap Mechanism | Fuse + Metal Scraps + Crafter's Kit | Used in crafting traps | 10 |
- Grenades
Name | Ingredients | Effects | Value |
---|---|---|---|
Eraser Grenade | Thunderbolt Grenade + Distinctive Puffball | Clears all surfaces and clouds (Including Deathfog) | 50 |
Flaming Nailbomb | Rope + Firestorm Grenade + Nailbomb Grenade | Deals Physical Damage Creates Fire surface (2 meter radius) Set Bleeding for 3 turns |
110 |
Flame Dazzler Grenade | Rope + Firestorm Grenade + Razzle Dazzle Grenade | Creates Fire surface (2 meter radius) Set Blinded for 2 turns |
170 |
Ice Dazzler Grenade | Rope + Frost Grenade + Razzle Dazzle Grenade | Creates Ice surface (2 meter radius) Set Blinded for 2 turns |
170 |
Icy Nailbomb | Rope + Frost Grenade + Nailbomb Grenade | Deals Physical Damage Creates Ice surface (2 meter radius) Set Bleeding for 3 turns |
110 |
Oil Dazzler Grenade | Rope + Oil Flask + Razzle Dazzle Grenade | Creates Oil surface (2 meter radius) Set Blinded for 2 turns |
170 |
Oily Nailbomb | Rope + Oil Flask + Nailbomb Grenade | Deals Physical Damage Creates Oil surface (2 meter radius) Set Bleeding for 3 turns |
110 |
Poison Dazzler Grenade | Rope + Poison Flask + Razzle Dazzle Grenade | Creates Poison surface (2 meter radius) Set Blinded for 2 turns |
170 |
Poison Nailbomb | Rope + Poison Flask + Nailbomb Grenade | Deals Physical Damage Creates Poison surface (2 meter radius) Set Bleeding for 3 turns |
110 |
Soggy Nailbomb | Rope + Water Balloon + Nailbomb Grenade | Deals Physical Damage Creates Water surface (2 meter radius) Set Bleeding for 3 turns |
110 |
Stunning Water Grenade | Rope + Water Balloon + Thunderbolt Grenade | Deals Air Damage Creates Water surface (2 meter radius) Set Shocked for 3 turns |
150 |
Stunning Ice Grenade | Rope + Frost Grenade + Thunderbolt Grenade | Deals Air Damage Creates Ice surface (2 meter radius) Set Shocked for 3 turns |
150 |
Stunning Flame Grenade | Rope + Firestorm Grenade + Thunderbolt Grenade | Deals Air Damage Creates Fire surface (2 meter radius) Set Shocked for 3 turns |
150 |
Stunning Oil Grenade | Rope + Oil Flask + Thunderbolt Grenade | Deals Air Damage Creates Oil surface (2 meter radius) Set Shocked for 3 turns |
150 |
Stunning Poison Grenade | Rope + Poison Flask + Thunderbolt Grenade | Deals Air Damage Creates Poison surface (2 meter radius) Set Shocked for 3 turns |
150 |
Water Dazzler Grenade | Rope + Water Balloon + Razzle Dazzle Grenade | Creates Water surface (2 meter radius) Set Blinded for 2 turns |
170 |
- Other items
Name | Ingredients | Effects | Value |
---|---|---|---|
Blessed Water Barrel | Water Barrel + Life Essence | Creates blessed water surface upon destruction | 0 |
Makeshift Club | Long Branch + Crafter's Kit + Wood Chips | X-Y Damage One-Handed Mace |
Depends on Level |
- Traps
Name | Ingredients | Effects | Value |
---|---|---|---|
Undeployed Dazzler Trap | Trap Mechanism + Razzle Dazzle Grenade | Set Blinded for 2 turns | 170 |
Undeployed Firestorm Trap | Trap Mechanism + Firestorm Grenade | Fire Damage Set Blinded for 2 turns |
170 |
Undeployed Displacer Trap | Trap Mechanism + Teleportation Scroll + Empty Canister | Randomly teleports its activator | 110 |
Undeployed Nailbomb Trap | Trap Mechanism + Nailbomb Grenade | Physical Damage Set Bleeding for 2 turns |
110 |
Undeployed Poison Gas Trap | Trap Mechanism + Poison Cloud Grenade | Creates Poison Cloud in 2 meter radius | 150 |
Undeployed Smoke Trap | Trap Mechanism + Smoke Grenade | Creates Smoke Cloud in 3 meter radius | 100 |
Undeployed Thunderbolt Trap | Trap Mechanism + Thunderbolt Grenade | Air Damage Set Shocked for 2 turns |
100 |
Herb Gardens[]
- Grenades
Name | Ingredients | Effects | Value |
---|---|---|---|
Eraser Grenade | Thunderbolt Grenade + Distinctive Puffball | Clears all surfaces and clouds (Including Deathfog) | 50 |
- Potions
- Seedlings