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Disambiguation
For guide for Action Points in Divinity: Original Sin II, see Action Points (Original Sin 2).

Divinity: Original Sin is a manaless game. It uses the Action Point System to Move, Attack and Use Skills.

Maximum AP has a base of 7. Starting AP has a base of 2. Turn AP has a base of 3.5.

Attributes[]

  • Constitution (CON) gives an additional Maximum AP per point.
  • Perception (PER) gives 0.5 Starting AP per point.
  • Speed (SPD) gives 0.5 Starting AP and 0.5 Turn AP per point.

Formula[]

Maximum AP

Starting AP

Turn AP

Maximum[]

There is no maximum AP, although the bar displayed in combat is limited to 31. If you have more, they will not be displayed, but the game will take them into account correctly and use the "invisible" AP first.

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