For status effects in Divinity: Original Sin, see Status Effects (Divinity: Original Sin).
For status effects in Divinity: Original Sin II, see Status Effects (Original Sin 2).
Status effects are effects on a PC or NPC that provide buffs, damage, and or control, playing a major role both in and out of combat. For players, conditions are primarily inflicted through use of skills and traits, but also include scrolls and potions.
All statuses have duration stacking but not intensity stacking. PCs and NPCs have variable resistances to different types of status effects ranging from none to full immunity.
Status Effects[]
Status | Effect | Cause | Sav. Throw | Treatment |
---|---|---|---|---|
Adrenaline | ||||
Aggro Marked | ||||
Blackrocked | ||||
Bleeding | • Physical Damage Over Time | • Bleeding Arrow • Nail Bomb Barbed Wire Lacerate |
Bodybuilding | First Aid Cleansing Water |
Blessed | • +30% Chance to Hit | Bless Blessed Earth |
Malediction | |
Blessed2 | • +30% Chance to Hit | Bless Blessed Earth |
Malediction | |
Blind | • -5 Perception • -5 Reflexes • -10 Sight • Cannot target non-adjacent units |
• Steam Arrow • Static Cloud Arrow • Flashbang Grenade Headvice Eye Gouge Smokescreen |
Bodybuilding | Farseer Doctor Cleansing Water Burn My Eyes |
Burning | • -30% Fire Resistance • +30% Water Resistance • Fire Damage Over Time |
• Fire Elemental Summon Infectious Flame Fireball • Fire Arrow Immolation Firefly Burning Touch Meteor Shower • Explosive Arrow • Molotov Grenade • Cluster Grenade |
Bodybuilding | Helping Hand Purifying Fire Avatar of Fire Tornado Rain • Water Arrow • Water Balloon |
Charmed | • Turnover to opponent's side | Rapture • Charming Arrow • Love Grenade |
Willpower | Purifying Fire |
Chilled | • +10% Fire Resistance • -10% Water Resistance • -0.44 Movement • Chilled + Chilled/Wet = Frozen |
Ice Shard • Freezing Arrow • Frost Grenade • Ice Elemental Summon Hail Attack |
Bodybuilding | • Warm • Burning |
Clean | ||||
Crawling Infestation | • A monster comes out of the target after 3 turns | Crawling Infestation | Purifying Fire | |
Crippled | • -0.84 Movement • -4 Turn Action Points |
Crippling Blow • Earth Elemental Summon |
Bodybuilding | First Aid Cleansing Water |
Cursed | • -30% Chance to Hit | Malediction | Willpower | Bless Blessed Earth |
Dead | • Character is dead. Can be Resurrected. | Resurrect | ||
Decaying Touch | • Healing spells and potions do damage on the target | Decaying Touch | ||
Diseased | • -3 Constitution • -2 Bodybuilding |
• Chemical Warfare Grenade • Foot Grenade Mass Disease |
Bodybuilding | First Aid Doctor Cleansing Water |
Drunk | • -3 Intelligence • +2 Luck • -5 Initiative |
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Encumbered | • Character is carrying too much weight • Character is unable to run |
• Transfer items | ||
Endure Elements | • +25% Fire Resistance • +25% Earth Resistance • +25% Water Resistance • +25% Air Resistance • -10 Armor (-20 on skill tooltip—bug?) |
Absorb the Elements | ||
Ethereal Soles | • Immune to Surfaces | Winged Feet | ||
Fortified | • +10 Armor | • Scales Of Steel Grenade Fortify |
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Fear | • Cower and run away in fear | • Terror Grenade Horrific Scream |
Willpower | Leadership Level 5+ • Spiritual Trait |
Frozen | • +20% Fire Resistance • -20% Water Resistance • +5 Armor • Unable to move or act • Immune to Petrified |
• Water Elemental Summon Ice Shard Hail Attack Bitter Cold Freezing Touch • Freezing Arrow • Frost Grenade Winterblast Ice Wall |
Bodybuilding | Purifying Fire Avatar of Frost Self-Immolation • Warm (makes Chilled) • Burning • Wildfire • Divine Light |
Hasted | • +0.44 Movement • +3 Maximum Action Points • +3 Start Action Points • +2 Turn Action Points |
Fast Track Wildfire |
Tornado • Slowed | |
Healing | • Restores Hit Points Each Turn | Mass Healing Regeneration |
Purifying Fire | |
Immune Air Aura | • +100% Air Resistance • Immune to Stun |
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Immune Air | • +100% Air Resistance • Immune to Stun |
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Immune All Elements Aura | • +100% Fire Resistance • +100% Earth Resistance • +100% Water Resistance • +100% Air Resistance • +100% Poison Resistance • Immune to Burning • Immune to Frozen • Immune to Petrified • Immune to Stunned • Immune to Poisoned |
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Immune All Elements | • +100% Fire Resistance • +100% Earth Resistance • +100% Water Resistance • +100% Air Resistance • +100% Poison Resistance • Immune to Burning • Immune to Frozen • Immune to Petrified • Immune to Stunned • Immune to Poisoned |
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Immune Earth Aura | • +100% Earth Resistance • Immune to Petrified |
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Immune Earth | • +100% Earth Resistance • Immune to Petrified |
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Immune Fire Aura | • +100% Fire Resistance • Immune to Burning |
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Immune Fire | • +100% Fire Resistance • Immune to Burning |
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Immune Physical Aura | • +100% Piercing Resistance • +100% Slashing Resistance • +100% Crushing Resistance • Immune to Knockdown |
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Immune Physical | • +100% Piercing Resistance • +100% Slashing Resistance • +100% Crushing Resistance • Immune to Knockdown |
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Immune Water Aura | • +100% Water Resistance • Immune to Frozen |
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Immune Water | • +100% Water Resistance • Immune to Frozen |
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Improved Initiative | • +10 Initiative | |||
Infectious Disease | • -3 Constitution • -2 Body Building • Can infect nearby creatures |
Infect | Bodybuilding | First Aid Doctor Cleansing Water |
Invisible | • Cannot be seen or targeted by enemies • Breaks when casting or attacking, or when detected |
Make Invisible Invisibility |
Tornado | |
Invulnerable | • Character is Invulnerable | Invulnerability | ||
Knocked Down | • Cannot Move or Act | • Knock Out Arrow • Tremor Grenade Crushing Fist Trip Earthquake Battering Ram |
Bodybuilding | Helping Hand |
Leadership | • Cumulative stat bonuses according to Leadership skill level. Level 1 • +5 Initiative • +5 Damage Level 2 • +10% Chance to Hit Level 3 • +3% Chance to Crit Level 4 • +5 Initiative • +5 Damage • +3 Armor Level 5 • +1 Willpower • Immune to Frightened Level 6 • +1 Body Building • +5% Chance to Hit • +2% Chance to Crit • +2 Armor |
• Leadership | ||
Lucky | • +2 Luck | Survivor's Karma | ||
Mark of Death | Enemies will prefer attacking you | --- | ||
Muted | • Cannot Use Spells or Scrolls | Mute | Willpower | Doctor Cleansing Water |
Oiled | • -50% Movement | • Oil surfaces | ||
Petrified | • Cannot move or act | Petrifying Touch Tectonic Spray |
Willpower | Wind of Change |
Poison | • Poison Damage Over Time | • Magical Poison Dart Deadly Spores • Earth Elemental Summon • Poison Cloud Arrow • Poison Arrow • Poison Cloud Grenade Venomous Strike |
Treat Poisoning Avatar of Poison • Antidote Potion | |
Raged | • -25% Chance to Hit • +50% Damage • +2% Chance to Crit • -20 Armor |
• Rage | ||
Remorse | ||||
Shackles of Pain | • Target will receive all of the damage the caster receives | Shackles of Pain | --- | |
Shielded (Air) | • -25% Earth Resistance • Immune to Stunned |
Air Absorption Shield | Purifying Fire | |
Shielded (Earth) | • -25% Air Resistance • Immune to Petrified |
Earth Absorption Shield | Purifying Fire | |
Shielded (Fire) | • -25% Water Resistance • Immune to Burning |
Fire Absorption Shield | Purifying Fire | |
Shielded (Water) | • -25% Fire Resistance • Immune to Frozen |
Water Absorption Shield | Purifying Fire | |
Slowed | • -0.44 Movement • -4 Maximum Action Points • -4 Start Action Points • -2 Turn Action Points |
• Slowdown Arrow Slow Current Mass Slow |
Willpower | Wind of Change • Hasted |
Smelly | ||||
Stunned | • +10% Earth Resistance • -10% Air Resistance • Unable to move or act |
• Air Elemental Summon Chain Lightning • Stunning Arrow • Taser Grenade 20 Blitz Bolt Storm |
Willpower | Purifying Fire Wind of Change Avatar of Storms Self-Immolation |
Taunted | • Forced to attack the caster | • Greater Undead Summon Taunt |
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Unhealable | ||||
Walk in Shadow | • Cannot be seen or targeted by enemies • Breaks when casting or attacking, or when detected |
Walk in Shadows | ||
Warm | • -10% Fire Resistance • +10% Water Resistance • Warm + Warm = Burning |
Flare Wildfire Divine Light |
Tornado • Chilled • Frozen | |
Weak | • -2 Strength • -50% Damage |
Precise Incision Malediction • Spider Summon |
Bodybuilding | Doctor |
Wet | • +10% Fire Resistance • -10% Air Resistance • Wet + Chilled = Frozen |
• Water Arrow • Water Balloon Rain |
• (Fire Spells) | |
Wind Walker |
Buffs[]
Status | Effect | Skill |
---|---|---|
Avatar of Frost |
• -25% Fire Resistance |
Avatar of Frost |
Avatar of Storms | • -25% Earth Resistance • +25% Air Resistance • Immune to Stunned |
Avatar of Storms |
Avatar of Fire | • -25% Water Resistance • +25% Fire Resistance • Immune to Burning |
Avatar of Fire |
Avatar of Poison | • +25% Poison Resistance • Immune to Poisoned |
Avatar of Poison |