Two-Handed increases a character's critical chance and critical multiplier when using two-handed weapons (swords, axes, spears, staffs, scythes, etc.), but NOT bows or crossbows. (v. 2.0.119.430 Enhanced Edition)
Two-handed weapons use a medium number of action points to attack with each turn, generally 4.
Skill progression[]
Ability level |
Bonus damage |
---|---|
1 | 10% chance, 220% multiplier |
2 | 14% chance, 240% multiplier |
3 | 18% chance, 260% multiplier |
4 | 22% chance, 280% multiplier |
5 | 25% chance, 300% multiplier |